Ganz frisch sind die Informationen über die Boni einiger Sets, die aus Bildschirmfotos von der E3 extrahiert wuren:
Vestments of Faith (Priester) Set (2): Reduces the mana cost of your Renew spell by 12%. Set (4): On Greater Heal critical hits, your target will gain Armor of Faith, absorbing up to 500 damage. Set (6): Reduces the threath from your healing spells. Set (8): Each spell you cast can trigger an Epiphany, increasing your mana regeneration by 24 for to 30 sec.
Dreamwalker Raiment (Druide) Set (2): Your Rejuvenation ticks have a chance to restore 60 mana, 8 energy or 2 rage to your target. Set (4): Reduces the mana cost of your Healing Touch, Regrowth, Rejuvenation and Tranquility spells by 3% Set (6): Your initial cast and Regrowth ticks will increase the maximum health of your target by up to 50, stacking up to 7 times. Set (8): On Healing Touch critical hits, you regain 30% of the mana cost of the spell.
Bonescythe Armor (Schurke) Set (2): Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110. Set (4): Your Backstab, Sinister Strike and Hemorrhage critical hits cause you to regain 5 energy. Set (6): Reduces the threat from your backstab, Sinister Strike, Hemorrhage and Eviscerate abilities. Set (8): Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike or Hemorrhage.
Frostfire Regalia (Magier) Set (2): Reduces cooldown of your Evocation by 1 minute. Set (4): Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec. Set (6): Your damage spells habe a chance to cause your target to take up to 260 increased damage from subsequent spells. Set (8): Your damage spells hava a chance to displace you, causing the next spell cast to generate no threat.
Plaguehearth Rainment (Hexer) Set (2): Reduces the cooldown and delay on your Curse of Doom by 10 seconds Set (4): Your Shadow Bolts now have a chance to gain Vampirism against targets afflicted by Corruption, healing you for 270 to 320 Set (6): Your spell critical hits generate 50% less threat Set (8): Reduces health cost of your Life Tap by 12%
The Earthshatterer (Schamane) Set (2): Reduces the mana cost of your totem spells by 12% Set (4): Increases the mana gained from your Mana Spring totems by 25% Set (6): Your Healing Wave and Your Lesser Healing Wave spells have a chance to imbue your target with Totemic Power Set (8): Your Lightning Shield spell also grants you 15 mana per 5 sec. while active
Redemption Armor (Paladin) Set (2): Increases the amount healed by your Judgement of Light by 20 Set (4): Reduces cooldown on your Lay on Hands by 12 min Set (6): Your Flash of Light and Holy Light spells have a chance to imbue your target with Holy Power Set (8): Your Cleanse spell also heals the target for 100
Dreadnaughts Battlegear (Krieger) Set (2): Increases the damage done by your Revenge ability by 75 Set (4): Improves your chance to hit with Taunt and Challenging Shout by 5% Set (6): Improves your chance to hit with Sunder Amor, Heroic Strike, Revenge and Shield Slam by 5% Set (8): When your health drops below 20%, for the next 5 seconds healing spells cast on will help you to Cheat Death, increasing healing done by up to 160
Über das Jägerset ist leider noch nichts bekannt.
Setboni Stärkungszauber
Die Setboni Totemic Power (Schamane) und Holy Power (Paladin) sollen kurzfristige Stärkungszauber (Buffs) mit folgender Wirkung sein: Heilerklassen: +20 Mana per 5 sec. Schurken und Jäger: +60 Attack Power. Magier und Hexenmeister: +45 Spell Damage Krieger: +400 Armor
Da diese Angaben noch nicht offiziell dokumentiert wurden, an dieser stelle der Hinweis, dass sich diese Setboni bis zur finalen Veröffentlichung des Patches noch stark ändern könnten.